Dear friends and fans, fellow gamers and Elemental Clash enthusiasts!!
As some of you may already be aware of, 2016 marks the 10th birthday of the Elemental Clash Customizable Card Game which was conceived in one lush summer night’s epiphany (for lack of a better term) and has stood as it was back then up to this very day – of course new cards new abilities and other things were added to expand upon the ever-growing Elemental Clash universe… So yeah, we, that is all EC afficionados around the world got all reason to celebrate and in the following, very extensive update article, I will be covering lots of fortunate things that happened recently and will also deal with all the EC-awesomeness I have in store for you in this joyful year 2016!! So as not to just torment you with a huge wall of text, the following, massive update will be decorated with plenty of nice pictures and visuals such as card and art previews from that which is coming towards us this very year, EC-wise!! So let’s get started with the great news in a more or less random order!!
December 2015: EC funded on Spieleschmiede!!
As many of you may know or were actively following, we ran a crowdfunding campaign on “Spieleschmiede” (that would translate to “Games Forge” roughly), a crowdfunding platform run by a major Germany-based games online store which only has a hand-picke few tabletop games up for funding at one time, which ran from November 13th through December 20th 2015. Starting on the very launch day of the campaign, which had the goal of realizing the long overdue German language versions of the EC Master Set and the Legendary Legacy Expansion as well as financing the massive amount of artwork needed for the awesome “EC 10th Anniversary Edition”, EC: Antediluvian Dreams (more on that one soon).
Right on launch day and throughout launch weekend my trusty assistant and good friend Robin and I were advertising for Elemental Clash and the Spieleschmiede Campaign at the largest event in tabletop games in all of Austria, the annual Vienna “Spielefest”. It was our second time having our own booth there and we had a heck of a good time and must have played over 50 games of EC with many, many people who all shared the same opinion about the game AFTER they had tried it. Everyone was cured of the initial “Magic Clone Reflex” or however you can call the curse that haunts EC ever since its earliest days after actually giving the game a try, a chance.
Here some visual impressions from Spielefest 2015 (The cheering folks are a part of the Spieleschmiede team who attended as well – the bearded guy is my humble self whilst you can see Robin on the bottom right…):
So in the end the Crowdfunder for German EC was a SUCCESS, even if it was “just” a partial one. 48 brave “Smithies” pledged a respectable 7250 Euros (about the same in US Dollars right now), which was enough to fund a print-on-demand solution. That means all backers will get their games but mass production on the other hand did not work out in the end. That is unfortunate but I look at the bright side of things, knowing I have another 48 dedicated and enthusiastic EC fans in Austria, Germany and Switzerland. My thanks go out to all who pledged, spread the word and supported in whatever other way imagineable. My VERY SPECIAL THANKS I wanted to send out to a very generous gentleman from Germany, whose name and address will be withheld, who will be known soon as the mighty Spellcaster “Tulkassar, Conduit of Progress”. This kind person contributed an incredible 1000 Euros right away and as the campaign drew to an end, he topped it off with another 350, in a supreme act of selflessness which allowed for us to unlock all Stretch Goal bonus cards not only for himself but for all backers. I thank you from the bottom of my heart for your boundless generosity and enthusiasm for my humble card game creation, valued Tulkassar!!
So the funds and the fans are there for me to realize the very special EC 10th Anniversary Edition, but there will be many more awesome things coming your way, valued EC enthusiast. Let me start with some additional info and kickass visual card and art previews for Elemental Clash: Antediluvian Dreams:
EC: Antediluvian Dreams – Commemorating a Decade of Elemental Clash:
Well, over the last 10 years, Elemental Clash has gone a long way and been a trusty companion for me, a pillar to rest my mind on as well as a great outlet for my creative energy, and through it I met a lot of new friends along the way, be it my loyal artists, most of whom hail from Indonesia or the people who stumbled over EC and were daring enough to reach out to me via email leading to nice conversations and new friendships every now and then – the occasional email filled with praise from a stranger for my humble creation is actually a big part of what kept me going all those years, as, and some of you out there may know this, and furthermore it is quite obvious, it was not always all peaches and cream and I had my fair share of downs and cumbersome events in between the good times.
The “Evolution of an Elemental Clash Card” as depicted below is a good way of comprehending or visualizing the long and winding road I have come down with Elemental Clash and Elemental with me over the past 10 years and…
…all, for now at least, culminates in the EC 10th Anniversary Special Expansion “Antediluvian Dreams”.
EC: Antediluvian Dreams (EC: AD for short) is special in many respects and I would like to refer you to my previous update from half a year ago, in which I describe the somewhat batshit crazy theme and setting of the commemorative full 300 cards expansion, which is, contrary to all other previous releases, not set in the fantasy world of the wondrous mega-continent Anduvia, but rather in an equally ficticious and historically not-quite (to say the least) accurate prehistory of Earth and humankind. Again you can read all the details in the aforementioned previous update from July 2015 and instead of torturing you with lengthy explanations concerning the theme, setting and world of EC: AD once again, and instead would like to please your eyes (and maybe boggle your minds – to some extent at least) with some fantastic art and card previews from the 10th Anniversary Set, in which advanced “Vimana Sky Chariots” battle tribal Pterodactyl riders in the Air and Zombie T-Rexes are risen to combat mighty War Mammoths on the ground…
First I want to show you some samples of the most stunning artwork I have had yet in the history of Elemental Clash, at least in my opinion, coming from the incredibly skilled hand of highly talented, young illustrator Naranbaatar Ganbold from Mongolia:
Sorry for the German names; from left to right we got the Muan Spiritcaller, then the Lemurian Thunderrod Wielder, followed by the mighty Hyperborean Doubleaxe and lastly the magnificent depiction of a common Atlantean Infantry Swordhand. I think many will agree with me that this young fellow is a genius and I am happy to have him on the EC art crew and at the same time think he and his work would deserve a lot more attention and appreciation as it currently gets.
Next up, some card previews depicting some of the various, advanced Vimana Flying Machines, which I took out of the Indian national epic “Mahabharata”, wherein the wars between the gods are described along with detailed descriptions of their powerful sky chariots with which they waged war in the heavens above, all brilliantly illustrated by EC art veteran of the first hour, Enggar Adirasa:
Enggar also did a terrific job on some of the all new Building Cards to be introduced in EC: AD. See Previews below:
And lastly, concluding our visual trip through fantastic world of EC: AD, I would like to show you two very well done artworks in the form of card previews done by a newcomer in the EC art team, the also highly gifted, young illustrator Audia Pahlevi from Indonesia (and there you have your Zombie T-Rex as previously promised!):
And that is it regarding the update on the EC 10th Anniversary Edition “Antediluvian Dreams”…
But if you thought THAT was awesome enough all by itself, you are mistaken, dear reader and friend of EC!! For I got plenty of more EC awesomeness coming towards you, which will be released in waves over the course of this special year 2016. Let me introduce you to the rest of the EC goodness in the order I am planning on releasing it – EC: AD will be available on www.thegamecrafter.com around mid-year by the way. I will keep you updated!
So here’s what I have had planned for for a long while actually and was just waiting for the EC 10th birthday year to break for to release:
Bolstering your Ranks with the EC “TRIBAL PACKS”:
As hinted at by the above teaser/banner image, I am planning on releasing no less than 6 Mini Expansions for EC, which I named “Tribal Packs” since each pack will be all about one of the above Creature types (“Geldrons” would be the Humans as you’d probably be able to tell anyways), with a focus on all new Creature cards (depending on which pack(s) you purchase you some Spells that are somehow connected to the respective Creature Types or Tribes) with exciting new abilities etc. My plan is to release the 6 different Tribal Packs (namely Dwarves, Albs, Orcs, Geldrons/Humans, Sauroids and Abysslings) towards the end of 1st quarter 2016 to the general public on The Game Crafter as per usual.
At this point I would like to interrupt real quick in order to let you know you can check the contents fo the Tribal Packs and in fact all EC cards released to date or to be released soon on the comprehenisve EC card database at
The next “wave” would be the release of EC: Antediluvian Dreams on The Game Crafter (in English language) around mid-year 2016 as mentioned before… But I ain’t quite finished yet when it comes to awesome new EC sets; not by a long shot. So I would like to introduce you to an EC-related Pet project which I had been pursuing for quite some time now, which will be a highly exciting STANDALONE Set of Elemental Clash. Lo and behold…
EC: Nusantara Tales – A Standalone Set all about Indonesian Mythology and Lore:
After my good friend and fellow artist Dennis Saputra from Indonesia had magnificently completed illustrating the whole EC: Austrian Tales Set (based on Austrian folk tales and mytholoy – TO BE RELEASED on TGC as well as soon as I am done translating it to English language), which encompasses no less than around 100 different cards and hence 100 different artworks – a great achievement for just one artist notably – we mulled over some ideas and at some point it occured to us that we could do the Indonesian counterpart to EC: Austrian Tales, since Dennis’ island home harbors a rich heritage in mythology and folklore as well and hence the idea of EC: Nusantara Tales (Tales from Indonesia) was born. Soon after the igniting spark a dynamic trio of lead game designer (my humble self), artist (Dennis Saputra) and general consultant for Indonesian mythology and many other things (Dennis’s brother Novaldi) was formed.
EC: Nusantara Tales is going to be a Standalone EC Game as mentioned before but is of course fully compatible with all other previous EC Sets and releases and contains a rich blend of authentic Indonesian folk tale and mythological characters and elements on the one hand and made-up (chiefly by Novaldi and myself) fantasy stuff on the other hand. As an example for two characters taken straight out of and directly inspired by Indonesian folk tales, take a look at two of the in the end ten Nusantara Tales Spellcasters, beautifully rendered by Dennis Saputra:
Sangkuriang and Rangda are both iconic, legendary figures from Indonesian mythology and lore. On the other side of the spectrum, the pure fantasy side, I came up with 4 major races, each one inspired by Indonesian myth and legend but purely made up to stress this point again, each of which is associated with one of the four elements and each of which will have their very own, trademark card ability (this will be keyworded of course!). Take a look at sample cards from each of the four ficticious races I came up with: The Siluman or Beastfolk for Earth, the Peri, which would come closest to Faeries in Western mythologies for Air, the Rakshasa, which are demonic giants, for the Fire Element and lastly the Water Element Manunaga, which is a mix of the Indonesian term for Human (Manusia) and for Dragon (Naga) – so basically Dragonfolk (also illustrated by Dennis Saputra, as everything will be in EC: Nusantara Tales):
We plan on having EC: Nusantara Tales ready for release on The Game Crafter towards end of the year, right in time for Christmas at the very latest, which means this will be the last “wave” of EC releases for 2016. Dennis is working fast and hard and at great quality but having to do 100+ artworks is a major task for just one artist, hence the late expected release date or timeframe rather.
On a closing note, EC: Nusantara Tales will be introducing yet another new card type, namely Location Cards which will have global effects affecting all players and altering the flow of the game in a general manner. Only as much for this for now!
To finally bring this already way too lengthy update article to a close, here some random notes and announcements that might be of interest to some of you:
Second EC “Intro Pack” to be released in Brazil soon, Master Set will follow:
My business partners and friends of Rocky Raccoon Games in Brazil have already released the first Elemental Clash 2 Player Intro Pack “Trolls vs Goblins” back in 2015. Now the second Intro Pack “Humans vs Merfolk”…
…will follow soon, sometime towards the end of first quarter of this year. Rocky Raccoon are furthermore highly determined to keep their promise of releasing the full EC Master Set in Brazil some time later this year. More specific release dates or timeframes are not known as of yet. But as far as the Brazilians are concerned, the Master Set will hit game stores over there at some point later this year.
Play Elemental Clash: The Master Set Online on Tabletopia:
As part of our work and promotion for the German Elemental Clash Crowdfunder, the nice developers of online tabletop gaming engine “Tabletopia” have kindly implemented the EC Master Set on their platform. You can check it out and play it for FREE over here!
Elemental Clash: Austrian Tales to be released at SOME point this year:
This is basically just a reminder that I have a German language version of the Austrian folk tale themed and inspired Standalone Elemental Clash Game “EC: Austrian Tales” ready and just need to find the time to translate it to English to make it available for the English speaking gamer audience or EC enthusisasts to experience the eery, sinister and yet fascinating world of my own home country’s rich mythological heritage in the form of some nice games of EC! Same as EC: Nusantara Tales, Dennis Saputra illustrated all 100+ cards for Austrian Tales and same as with EC: NT, all will be fully compatible and blend in with all other previous EC releases and sets as a matter of course. I will keep you updated on the estimated release date of EC: Austrian Tales on The Game Crafter – all I can say now is it will definitely be available for purchase there within this very year 2016!
Expanding on the EC Universe: EC – The Tactical Board Game in Playtesting Phase:
This is gonna be EPIC as you may be able to judge by the above photo of a 2 player game in action (it supports up to 4 players) and is at this point undergoing heavy playtesting. All I will say is it blends the “classic” EC experience, along with all the Creatures and Spells you find in regular, cards-only EC, with tactical/strategic gameplay and such diverse elements such as a modular board (you can make out the various Terrain Tiles, which are placed at random and have all specific effects on Creatures etc) and tiny unit cards to be placed on little stands on the battlefield going along with larger “Reference Cards” which describe each unit’s special abilities and such. And SORRY I can’t possibly provide you with custom miniatures and NO I did not know there was a Magic: the Gathering Board Game as well when I came up with this! 😀
CONCLUSION: EC beyond 2016:
I do not want to prolong the agonizing lenght of this most massive of imaginable EC-related news updates any longer, so all that remains to say is that I have already plans for the Elemental Clash Customizable Card Game beyond the 10th anniversary year 2016. In fact, I am already working on the next full 100 different cards expansion set and am planning on releasing one such set on an annual basis, as long as finances permit that. Luckily, and I saved the most amazing news for last, the future of EC is pretty much secured for an indefinite span of time, as I have found an “investor” of sorts – none other than insanely generous Spieleschmiede Backer “Tulkassar” whom I mentioned way above, who has vowed to donate a SUBSTANTIAL sum of money to the “EC Cause” as a whole on the first of January each year. And I got my first support money right on time on Jan 1st 2016 indeed. Tulkassar is a man who stays true to his bold promises as it seems and I would like to thank him once again for everything at this point!
And this… finally… with bleeding fingertips, concludes my truly major January 2016 Update at last!! I hope you did not mentally collapse or anything before all the good news and announcements of hundreds of different EC releases planned for this year. You know, I really want to make the 10th anniversary of my “firstborn”, which EC is in some sense rock! And rock hard it shall!!!
I thank you, dear reader and EC enthusiast, very much for your interest, patience and attention if you made it this far. All that remains for me to say is this: